Universidad Panamericana | Faculty of Engineering Academic Offering Bachelor's Degree in Animation and Videogame Engineering

Animation and Videogaming Engineering Program

The curriculum and methodology are integrally linked to technology so that our students become experts in the creation of digital products such as:

 

  • Digital animation
  • Computer simulation

 

All this thanks to the techniques and methodologies that are continually being updated by our teaching staff.

 

Communication, computation, a high sense of ethics and humanism, are part of the development that we instill in our classrooms when studying Animation and Video Game Engineering.

 

The world of animation is advancing along with the new generations, that is why our goal is to prepare students with the right tools to create, implement and work in the creation of high quality digital products.

 

An Animation and Video Games Engineer can work in the following sectors:

 

  • Video game developer
  • Animated content creator
  • Programmer
  • Artificial intelligence
  • Pattern recognition
  • Digital art
  • Visual effects development
  • Graphical simulation
  • Film/Audiovisual Production

 

Studying this degree encourages students to have a futuristic vision of what they see and what they can shape and transmit to their environment on a national and international level.

Bachelor's Degree in Animation and Videogames Engineering
  1. Mexico City

RVOE

SEP 20081717, dated 8/9/2008, plan 2017, school-based modality, Augusto Rodín site.

ENTRY PROFILE

An applicant for Animation and Video Game Engineering should have the following characteristics:

 

  • Taste for mathematics.
  • Taste for drawing and digital art.
  • Taste for technology.
  • Capacity for analysis and abstraction.
  • Creativity and imagination.
  • Willingness to work in teams.
  • Sense of responsibility and social commitment.

GRADUATE PROFILE

 

The Educational Objectives of the Animation and Video Game Engineering program are focused on training:

 

  • Graduates capable of positively impacting the results of organizations through the successful practice of Animation and Video Game Engineering. through the successful practice of Animation and Video Game Engineering.
  • Graduates capable of making decisions and solving problems through creative and innovative ideas resulting from critical, analytical and systemic thinking.
  • Graduates with leadership skills, working autonomously and in teams, in multidisciplinary, national and international contexts. multidisciplinary, national and international contexts.
  • Graduates who are flexible to change and able to update their skills through continuous learning. continuous learning.
  • Graduates with a vocation of service to society and with a clear ethical orientation in all their actions. in all their actions.

 

The graduation attributes for the Animation and Video Game Engineering program at the School of Engineering, Mexico City Campus, are:

 

  1. Identify and formulate engineering problems by applying basic science principles
  2. Solve engineering problems by applying engineering principles.
  3. Develop an entrepreneurial mindset by applying, analyzing and synthesizing engineering design processes that result in initiatives that solve global needs through the integration of economic, environmental, social and cultural perspectives.
  4. Analyze and interpret data to establish conclusions that propose engineering solutions.
  5. Applies engineering judgment to develop and conduct appropriate experimentation.
  6. Communicate effectively with different audiences in Spanish.
  7. Communicate effectively with different audiences in English.
  8. Recognize their ethical and professional responsibilities in situations relevant to engineering.
  9. Make informed judgments that consider the impact of engineering solutions that give back positively to society.
  10. Recognize the permanent need for additional knowledge and have the ability to locate, evaluate, integrate and apply this knowledge appropriately.
  11. Work effectively in teams that set goals, plan tasks, meet deadlines and analyze risks and uncertainty.

 

As a graduate of Animation and Video Game Engineering you will be able to:

 

  • Use image management techniques.
  • To develop video games.
  • Use programming technologies.
  • Design and create virtual environments.
  • Develop augmented reality applications.
  • Handle and process computer graphics.
  • Recognize patterns.
  • Use artificial intelligence techniques.
  • Create visual effects.
  • Produce digital animation.
  • Generate graphic simulators.
  • Develop mobile and web applications.
International Exchange Network
  1. Massachusetts Institute of Technology, USA.
  2. California Institute of Technology, USA.
  3. DePaul University, United States.
  4. Vancouver Film School, Canada.
  5. Universidade Sao Paulo, Brazil.
  6. Universidad de los Andes, Chile.
  7. Hochschule Bremen, Germany.
  8. University of Navarra, Spain.
  9. Cologne Business School, Germany

"Being an animation engineer at Universidad Panamericana is one of the best experiences of my life. I got an excellent professional and personal training that opened the doors to new jobs, new skills, experiences, friendships and values that marked my life."

Raúl Sánchez Hernández Game Development LeaderGame Development Leader PCI Lab UP - Autónomo 2016 - 2020 sede Mixcoac

"My career at Universidad Panamericana gave me the opportunity to live experiences that added value to my professional and personal life. I was able to make the most of the tools I was given, and meet people who have been a key part of my growth. By studying Digital Animation Engineering, I got to know myself better, discovered what I am passionate about and reinvented myself." 

Carolina Barreiro Valdez Course LeaderCourse Leader Emeritus - LATAM - Part-time 2016 - 2020, Mixcoac site

"For me, it wasn't easy to choose a career, but I don't regret having studied Digital Animation Engineering at UP. Here I learned that if you demand more from yourself, you can achieve great things; that you set your own limits; that your career does not define everything you are capable of doing; but above all, that success is not a road to be travelled alone".

Daniela Michelle Ortiz Bibriesca Motion Graphics ArtistMotion Graphics Artist Labodigital - Full Day 2016-2020, Mixcoac

"Studying Digital Animation at Universidad Panamericana helped me develop the skills that allowed me to work in the video game industry, while also helping shape my professional ethic and putting me in contact with companies like Microsoft that were key to achieving my career goals." 

Héctor Arriaga Pineda 2009-2013, Mixcoac headquarters

"My name is Sarahí Aguilar. I studied Digital Animation Engineering with the class of 2015, and currently, I study the Master's degree in Data Science at universidad Panamericana Campus Mexico. The degree consolidated my enthusiasm for mathematics and software development, guiding me towards Data Science, my current profession."

Sarahí Aguilar Data Scientist Data Scientist Data Scientist Mercado Libre - 2013 -2015, Mixcoac site

"UP's Animation and Video Game Engineering degree helped me to thrive and bring out the best version of me personally and professionally. I learned from great leaders and like me, I was able to see my peers grow and achieve their best in the process. UP is and will continue to be one of the places where I feel most listened to and comfortable, it has become more than my school, it is now my second home full of people with a beautiful vibe".

María José López Delgado, Animation and Video Game Engineer, class of 2018-2022, CDMX campus.

"I am proud to be part of the UP Faculty of Engineering, because it drives me to want to help others. It encourages me to participate and lay the foundations for multiple projects that will benefit future generations who, like me, come with a dream.

Mariana Navarrete Cruz, Animation and Video Game Engineer, class of 2018-2023, CDMX campus.

"One of the first things I learned in the Animation and Videogames degree is how important it is to dream and use creativity in all areas. I learned not to be afraid of the unknown, that it's good to challenge ourselves to grow, innovate, and improve. The students and teachers create a community where you feel safe and always supported.

Bárbara Romero Ortiz, class of 2018-2023, CDMX campus

"The Digital Animation Engineering degree at Universidad Panamericana prepared me professionally for the future. Thanks to the combination of programming, mathematics and art my job opportunities are broad, whether in the animation or video game industry. Knowledge that I learned in the first semester of my degree I still practice in my working life."

Miguel Ángel Villasís Miranda, class of 2014-2019, campus CDMX

"Studying Animation Engineering was the most important step in my preparation as a professional, since at that stage I acquired technical, strategic, artistic and, above all, humanistic knowledge. I grew up with exemplary teachers and classmates who are now my colleagues and best friends. The values I acquired at UP allow me to contribute to society by doing what I am most passionate about.

Rodrigo Raygoza Rueda, class of 2010-2014, CDMX campus